Pose-to-pose - blocking tutorial
The tutorial was more of an exercise for how to produce good
poses for the character whilst doing a pose-to-pose animation. The person
talked about how you should make the character express their emotions through
the poses you make them do and you should make sure that the audience
recognises this so they can empathise with the character. He also mentioned
when working with the camera, you should get used to the ‘line of action’,
which is where the different limbs of the character follow a line and different
camera angles help to capture this. With this information, I went into the ‘Max
for Maya’ scene and did five different poses myself (including the T-pose) and
expressed four different emotions with them. I feel as though I got some strong
looking poses, which clearly show how the character would be thinking in the
scene and I was also able to express this through the character’s face. Using
the ‘Max for Maya’ file was very useful to play around with and it allowed me
to practice with a rig for how to move the different parts of a character to
suit to the emotion you want to express. What I would do differently is to
somehow tell a story with the poses and to then figure out the spacing between
the different poses to have a blocking animation with a story.
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